Sweeps the Parallel Falchion on the ground toward the front outward then toward the back inward. Ineffective against projectiles and attacks with sufficiently long reach, such as many of, Lucina raises the Parallel Falchion skyward, uttering "Time to change fate! Her costume can be unlocked either by using her amiibo, or by completing 100 Mario Challenge on Expert difficulty or higher. Members. Overall, whether a person wants to use Lucina or Marth is based on their playstyle. Up B (Dolphin Slash) 5 -- … IOS App. Lucina is a princess of the kingdom of Ylisse, the successor state to the now-ancient kingdom of Archanea, and is Chrom's daughter. Unlike Marth, who has been slightly buffed, Lucina has been slightly nerfed overall, likely as a result of her perceived top-tier status. 【Genshin Impact】Star Of Destiny - Co-op Event Guide, 【Genshin Impact】Unusual Hilichurls Location. 11% (clean), 7% (late blade), 6% (late body), Lucina performs a high-speed jumping uppercut slash that can be B-reversed. If the attack connects at the middle of the swinging arc (directly below Lucina), it serves as a powerful meteor smash. *Offensive, insulting or inappropriate use of forum may lead to ban/restriction. Lucina is also heavily reliant on her double jump and directional air dodge for mix-ups in her recovery, and is in significant danger if offstage without either of them. Credits roll after completing Classic Mode. The ability to dash cancel into any attack improves her grounded spacing ability (especially for her tilt attacks), and allow her to bait attacks with fox-trotting; this is all further compounded by her fast running speed, which has also been improved due to the universal increase in mobility. A sequence of sword slashes with several variations based on directional input. An overhead crescent slash with good coverage, ending in a delayed somersault. 3. Has a powerful sweetspot and grants very slight, Lucina assumes a defensive stance and retaliates against incoming attacks. Critical Lucina dashes forward at blinding speed, and will deliver a critical blow to the first enemy that's standing along the path. A few of her moves received slight damage increases, further helping her damage racking game. Search. Quotes re-recorded from for Nintendo 3DS / Wii Uare marked with an asterisk (*). *Actual results may differ according to distance between target and combos. By completing either one of these condition will unlock these Fighter to be used in Smash Mode and Classic Mode. Chrom's daughter who comes from the future wielding Parallel Falchion. Lucina is the only Echo Fighter to not have the same gender as the character she is based on. While Shield Breaker can aid her horizontal recovery, it covers little distance without charging and does not halt her vertical momentum either. Deals very little knockback, even at extremely high percents. A running, upward-sweeping diagonal slash. Ultimate. Lucina was also slightly recloned from her previous appearance in SSB4, as she is no longer smaller than Marth (which increases the size of her hurtbox but improves her range), her up tilt will now move her forward slightly, and she no longer keeps her momentum on her neutral attack and up tilt. Images of Lucina for Wii U. Moveset * (Click to close a category) special attacks. •The enemy can unleash powerful critical hits at random, •The stage is covered in a poisonous cloud, •All fighters' melee weapons have increased power after a little while, •You have reduced defense after a little while, •Bob-ombs will rain from the sky after a little while, •Take your strongest team into this no-frills battle, •Certain items will appear in large numbers, •You'll occasionally take sudden damage when the enemy's at high damage, Lucina's overall damage output is close to the weighted average of each of the hitboxes of. Complete one of the following: 1. However, while Marth's Falchion deals more damage at the tip of the sword, Lucin… Lucina also has little defense against juggling, as her aerials are ineffective at relieving pressure; though her attacks have quick startup and decent range, many of them come with high ending lag, and also suffer from short hitbox durations. In the present day, Lucina is still widely considered a top tier and one of the best swordfighters in the game along with Shulk and Roy. Overall, Lucina is a "lower-risk, higher-reward" version of Marth, and her strengths outweigh her weaknesses. Lucina was born two years after Chrom's defeat of King Gangrel of Plegia; like her father, she bore the Brand of Naga which marked her as a worthy heir to the Ylissean bloodline, with her Brand located in the iris of her left eye. A powerful one-armed upward throw. Deals very little knockback even at extremely high percents. Your feedbacks will be checked by our staffs and will be attended to accordingly. The power of the counterattack scales with the strength of the attack blocked. Protecting both her sides, Lucina swings her sword once in the front and another to the back. Does an upward slash while turning clockwise. Additionally, the move has a timing-based sweetspot unlike Marth's version; on the latter half of the swing, Lucina deals more damage but less knockback, allowing her to rack up damage more easily as long as she is facing away from her opponent. Although Lucina does not appear in the World of Light opening cutscene, she was vaporized and later imprisoned alongside the rest of the fighters (excluding Kirby) when Galeem unleashed his beams of light. Does an inward slash. In this case, Marth, the character she is based on, is male, whereas Lucina is female. Has a shorter hitbox than the first hit, which can lead to it sometimes missing if the first hit is landed from too far away. Please be advised that we may not reply to every individual feedbacks. She trades Marth's stronger KO potential courtesy of his stronger but notoriously inconsistent tippers for more consistent spacing and damage-racking abilities, better close-range capabilities, as well as more consistent KO potential. MkLeo and Nairo were early pioneers for the character utilizing her as a strong secondary to their mains Ike and Palutena, respectively. It is also comparatively more reliable than Marth's, because of the positioning needed for him to land a sweetspot in his case. *Actual results may differ according to distance between target and combos. Lucina is also a little shorter than Marth. During certain animations such as jumping, pausing and zooming the camera around Lucina's belt reveals that her stomach will split open. Lucina thrusts her sword towards the sky! Marth relies on spacing, more defensive play, and early KOs with his powerful tippers. Has greater vertical reach than any other hit of the move. As is the way of Smash Bros, Marth was able to capitalise on all the damage Lucina had done with one strike, breaking the Smash Ball and granting him access to his Final Smash. As a fighter spirit, it cannot be used in Spirit Battles and is purely aesthetic. He had the choices of not being a sexual predator or coming up … If the attack connects, it has the potential to be a one-hit KO. Good for aerial protection and chasing down landing opponents. RIP. To avoid griefing, you will not be able to post or report for the first %d hours upon visiting this forum for the first time. While Lucina and Marth have largely identical attacks, mobility attributes and frame data, the lack of a tipper spreads across Lucina's entire moveset, making her one of the more unique Echo Fighters alongside her father Chrom and Ken. Lucina Palettes & Final Smash. What I can't understand is would someone not want Lucina to have a Final Smash that makes much more sense for to have. For their Final Smash, both Marth and Lucina will lunge forward to land an insanely powerful attack on the enemy. Crusade; Baldi +2 ↺3 Baldi's Basics; SM +3 ↺1 Sonic Mania If you manage to land this attack on an enemy, it will be a one hit instant KO. In addition, its power combined with the aerial version's frame 1 intangibility makes it capable of breaking combos, and even stage spiking reckless edgeguarding attempts. Stabs behind her, then slashes in front of herself before getting up. These attributes make it Lucina's primary method of recovery, as its speed can make it difficult to intercept, while also making it a decent out of shield option as well. Resources. As a result of her positive changes, Lucina has been a very high-placing character in Ultimate's metagame so far, with impressive representation and results from the likes of Laid, MkLeo, Mr E and ProtoBanham. She has a low learning curve thanks to her straightforward playstyle, since she benefits from spacing at close range while also having several fast and reliably strong KOing options. Does a descending crescent slash in front of her with great coverage. Lucina is a newcomer in Super Smash Bros. for Nintendo 3DS and Wii U. Lucina's playstyle and moveset is the same as Marth's, focusing on great speed and mobility along with strong close range combat, but lacks ranged moves. Has the interesting property of turning Lucina around, changing the direction she is facing. She has been a popular choice among all levels of play. Very fast startup for a forward smash, but has high ending lag. Down Smash: 11.9 % (15.9 %) Protecting both her sides, Lucina swings her sword once in the front and another to the back. As such, she is generally considered to be a top- or high-tier character, and is usually regarded as the best swordfighter in the game, akin to her ancestor in Melee, Meta Knight in Brawl, and Cloud in SSB4. Has the lowest ending lag out of Lucina's tilts, making it useful for interrupting grounded approaches and creating space. 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